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Posts with tag: Project Paper

1.21

Latest
Jul 20, 2024 5 min read

The 1.21 Update Stable Paper and Velocity 1.21 builds have been released! We would like to thank everyone that worked on this update: and finally tal5, Dawon, yannicklamprecht and Doc94 for additional help! If you'd like to support PaperMC as a whole, you can find more information at https://papermc.io/sponsors. spark profiler inclusion in Paper Thanks to riley and Luck, Paper now bundles spark as its main profiler for diagnosing causes of lag. Timings is now disabled by default and will be entirely remo...

1.21.11

Dec 21, 2025 2 min read

The 1.21.11 Update We would like to thank everyone that worked on this update: If you'd like to support PaperMC as a whole, you can find more information at https://papermc.io/sponsors. Changes for server owners There's one notable behavior change in Vanilla we would like to highlight: Setting the explosion radius of creepers to -1 to disable block breaking while keeping entity knockback is no longer possible (as per MC-304798). For developers Minecraft versioning changes Starting in 2026, Mojang is chan...

1.21.3

Nov 24, 2024 4 min read

The 1.21.3 Update Paper and Velocity 1.21.3 builds are out of the experimental phase! We would like to thank everyone that worked on this update: If you'd like to support PaperMC as a whole, you can find more information at https://papermc.io/sponsors. Timings removal After having added spark as our main profiler for diagnosing causes of lag in 1.21, Timings has been set to no-op mode. This means that it can no longer be enabled or used, though its API classes will remain until a later update. As a devel...

1.21.7

Jun 30, 2025 4 min read

The 1.21.5 / 1.21.6 / 1.21.7 Update It's been a hot minute since the last post, but here we are! We can also give you a pinky promise that it won't take this long to exit the experimental phase again, and we have already addressed this inflexibility in build channels — more on that below and on our Discord. We would like to thank everyone that worked on this update: If you'd like to support PaperMC as a whole, you can find more information at papermc.io/sponsors. Release Channel Changes Among other chang...

1.21.9 & 1.21.10

Oct 25, 2025 3 min read

The 1.21.9/10 Update We would like to thank everyone that worked on this update: If you'd like to support PaperMC as a whole, you can find more information at https://papermc.io/sponsors. Refining the Update Process Before the hard fork, the Paper team had major crunch updating all of Paper in an attempt to get builds out for a new Minecraft release days or weeks after the Mojang release, as we had to wait for our former upstream to release their update before we could even start with ours. Since the har...

Important dev PSA: Future removal of CB package relocation

Mar 22, 2024 3 min read

Future removal of CB package relocation + moving away from obfuscation at runtime If you are not a developer but a server owner, this might still be important for you. Check the bottom section on what action you might have to take. Update: This change has been put into effect in 1.20.5, make sure you test with the latest Paper 1.20.5 builds. As already announced before, at some point in the foreseeable future, we will remove the CraftBukkit package relocation (e.g. v1_20_R3). This may be as soon as 1.20....

Paper 1.18.2

Mar 4, 2022 2 min read

The 1.18.2 Update We are now releasing initial builds for 1.18.2. These have been tested by our team over the last few days and we were able to iron out quite a few issues, but you should still be careful. These are early builds, they may contain breaking issues, backups are absolutely mandatory! After you update, you cannot downgrade your world back to 1.18.1 or lower again! As always, we would like to thank everybody who contributed to this update, be it by contributing code, reporting issues or just d...

Paper 1.18 and more

Jan 4, 2022 4 min read

The 1.18 update After the initial release a bit over a month ago, Paper 1.18.1 is now deemed ready for use in production environments. As with any upgrade, please ensure you have a functioning backup before proceeding. World downgrades are not supported under any circumstances. Upgrading worlds to 1.18 With the increased world height that 1.18 brought, Mojang has introduced retrogen to allow worlds using the old (0 to 256) height to upgrade cleanly to the new (-64 to 320) height. Retrogen will fill in ne...

Paper 1.19

Jun 12, 2022 4 min read

The 1.19 Update We’re happy to announce that initial builds for Paper 1.19 have been released. We were able to fix a lot of issues already, but there might still be breaking ones, so as always, backups are absolutely mandatory. After upgrading your world to 1.19, you cannot downgrade back to a lower version! We would like to thank everyone that worked on this update. Not only the people actually working on the code, but everyone that provided feedback, helped us test, has been patient, and the people tha...

Paper 1.19.1

Jul 30, 2022 2 min read

The 1.19.1 Update We are excited to announce that Paper 1.19.1 is now available! As far as we know, it is in a good state for production use - however, it is still early in the release cycle and new bugs may be discovered at any time, so we recommend that you make a backup of your server before upgrading. Chat Signing and Reporting Concerns We have received a great deal of concern regarding our stance and support for the new chat signing aspect of Minecraft. As such, we figure it best to clear up a few p...

The future of Paper - Hard fork

Dec 13, 2024 7 min read

After the release of the first builds for Minecraft 1.21.4, we are happy to share some even more exciting news with everyone. Following the successful rollout of our Mojang-mapped server in 1.20.5, we are taking a big next step for the project: Hard fork from our upstream Since the project's inception, Paper has been built on top of Spigot, consistently staying up-to-date with features introduced to it. Today, Paper applies nearly 1600 additional patches with more than 130,000 lines of code over Spigot. ...